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Shifting Macros


Caster Form (sticky)
/cancelform

Dire Bear Form (sticky)
/cancelform [nostance:1]
/cast [nostance] Dire Bear Form
{also: to make this spamable, remove "[nostance:1]" from the /cancelform line}

Dire Bear Form > Feral Charge (sticky)
/cancelform [nostance:1]
/cast [nostance] Dire Bear Form; [stance:1] Feral Charge
{also: to make this spamable, change /cast line to "/castsequence [nostance] Dire Bear Form; [stance:1] reset=15 Feral Charge, Dire Bear Form"}

Dire Bear Form > Feral Charge / Bash (sticky)
/cancelform [nostance:1]
/cast [nostance] Dire Bear Form; [stance:1] Feral Charge
/stopcasting
/cast [stance:1] Bash

Dire Bear Form + Equip Idol + Weapon
/cancelform [nostance:1]
/cast [nostance] Dire Bear Form
/equip [nostance] Earthwarden
/equip [nostance] Idol of Brutality
{note: the equip condition is still [nostance] because it hasn't yet registered that the stance has changed. equipping gear in combat can be done during a global cooldown, but it also causes a GCD, so you must shift before issuing equip commands.}

Cat Form (sticky)
/cancelform [nostance:3]
/cast [nostance] Cat Form
{also: to make this spamable, remove "[nostance:3]" from the /cancelform line}

Cat Form > Prowl (sticky)
#show Prowl
/cancelform [nostance:3]
/cast [nostance] Cat Form; [stance:3, nocombat, nostealth] Prowl

Cat Form > Prowl > Pounce > Mangle
#showtooltip
/cancelform [nostance:3]
/cast [nostance] Cat Form; [stance:3, nostealth, nocombat] Prowl; [nostealth, combat] Mangle (Cat)(); [stealth] Pounce

Cat Form + Equip Idol + Weapon
/cancelform [nostance:3]
/cast [nostance] Cat Form; [stance:3, nostealth] Prowl
/equip [nostance] Idol of Ferocity
/equip [nostance] Staff of the Wild
{note: the equip condition is still [nostance] because it hasn't yet registered that the stance has changed. equipping gear in combat can be done during a global cooldown, but it also causes a GCD, so you cannot shift after equipping}

Travel Form (sticky)
/cancelform [nostance:4]
/cast [nostance] Travel Form
{also: to make this spamable, remove "[nostance:4]" from the /cancelform line}

Travel Form / Aquatic Form (sticky)
/canceform [nostance:2, nostance:4]
/cast [nostance, swimming] Aquatic Form; [nostance, outdoors] Travel Form
{also: to make this spamable, remove "[nostance:2, nostance:4]" from the /cancelform line}

Travel Form / Aquatic Form / Mount (sticky)
/cancelform [nostance:2, nostance:4] [stance:4, nocombat]
/use [nostance, nomounted, outdoors, nocombat] <Your Mount Name>
/cast [nostance, swimming] Aquatic Form; [nostance, outdoors] Travel Form
{also: to make this spamable, remove "[nostance:2, nostance:4]" from the /cancelfrom line}
{also: to have more control over when you mount, add "modifier" inside the /use line condition list, and add "/dismount" to the top}

Flight Form (sticky)
/cancelform [nostance:5?6]
/cast [nostance] Flight Form
{also: to make this spamable, remove "[stance:5?6]" from the /cancelfrom line, where 5?6 is 5 or 6 depending on talent spec}

Flight Form / Travel Form / Aquatic Form (sticky)
/cancelform [stance:1/3] [stance:4, flyable, nocombat]
/cast [nostance, swimming] Aquatic Form; [nostance, flyable, nocombat] Flight Form; [nostance, outdoors] Travel Form
{also: if you have Moonkin Form or Tree of Life, replace "[stance:1/3]" with "[stance:1/3/5]"}
{also: for spamming, remove "[stance:1/3]" from the /cancelform line}
{also: for spamming only while flying (for quick descent), add "[stance:5?6, nocombat]" to the /cancelform line}
{note: this will take you out of Travel Form if you are in Outland and not in combat so that you can shift into Flight Form}

Flight Form / Travel Form / Aquatic Form / Mount (sticky)
/canceform [stance:1/3] [stance:4, nocombat] [stance:5?6, noflying, nocombat]
/use [nostance, outdoors, noflyable, nocombat] <Your Ground Mount Name>; [nostance, flyable, nocombat] <Your Flying Mount Name>
/cast [nostance, swimming] Aquatic Form; [nostance, flyable, nocombat] Flight Form; [nostance, outdoors] Travel Form
{also: if you have Moonkin Form or Tree of Life, replace "[stance:1/3]" with "[stance:1/3/5]"}
{also: for spamming, remove "[stance:1/3]" from the /cancelform line}
{also: for spamming only while flying (for quick descent), remove "noflying" from the end of the /cancelform line}
{also: for more control when mounting, add "modifier" inside the /use line condition list, and add "/dismount" to the top}
{note: this will take you out of Travel Form if you are in Outland and not in combat so that you can shift into Flight Form}

Travel Form & Rejuvenation (spamable)
/cancelform
/castsequence [nostance, target=player] reset=10 Rejuvenation, Travel Form, Travel Form, Travel Form

Travel Form & Nature's Grasp (spamable)
/cancelform
/castsequence [nostance, outdoors] reset=50 Nature's Grasp, Travel Form, Travel Form, Travel Form

Moonkin / Tree of Life + Change Actionbar
/cancelform [nostance:5]
/cast [nostance] <Moonkin Form/Tree of Life>
/changeactionbar [stance:5] 2
{note: since most spells don't work in these forms, this macro sets up a dedicated actionbar with form-specific spells}

Caster Form + Restore Main Actionbar
/cancelform
/changeactionbar [nostance] 1

Dire Bear Form / Cat Form / Moonkin Form / Tree of Life / Flight Form / Travel Form / Aquatic Form
/cancelform
/cast [modifier:ctrl] Cat form; [modifier:alt] Dire Bear Form; [modifier:shift] <Moonkin Form/Tree of Life>; [swimming] Aquatic Form; [flyable, nocombat] Flight Form; [outdoors] Travel Form

Balance Macros


Barkskin > Hurricane
/stopmacro [channeling:Hurricane]
/castsequence reset=55/combat Barkskin, Hurricane

Entangling Roots / Nature's Grasp
/cast [modifier] Nature's Grasp; [nostance, harm] [stance:5, harm] Entangling Roots; Nature's Grasp

Faerie Fire
/cast [harm] [target=targettarget, harm] Faerie Fire

Innervate
/cast [modifier, target=player] [help] [target=mouseover, exists, help] [target=none] Innervate
{note: Innervate cannot be used on units that do not have a mana bar}

Innervate & Announce (Channel)
/cast [help] Innervate
/stopmacro [nohelp]
/5 <<Innervating %T>>
/script SendChatMessage("You have been INNERVATED, use it well!","WHISPER",nil, UnitName("target"))

Innervate & Smart Whisper
/run local s,u="Innervate","target";local t,d=GetSpellCooldown(s);if IsSpellInRange(s,u)==1 and UnitManaMax(u)>120 and d<=GetTime()-t then SendChatMessage("You have been INNERVATED!","WHISPER",nil,UnitName(u))end
/cast [help,nodead]Innervate
{also: change "target" to "mouselook"}
{also: you can remove each "local" for more space}

Innervate & Smart Whisper & Raid
/run s,u="Innervate","target"t,d=GetSpellCooldown(s)if IsSpellInRange(s,u)==1 and UnitManaMax(u)>120 and d<=GetTime()-t then SendChatMessage("You're INNERV8D","WHISPER",nil,UnitName(u))SendChatMessag e(UnitName(u).."'s INNERV8D","RAID")end
/cast Innervate

Moonfire (spamable)
/castsequence reset=9/target/combat/ctrl Moonfire(Rank 12), Moonfire(Rank 11), Moonfire(Rank 11), Moonfire(Rank 11), Moonfire(Rank 11), Moonfire(Rank 11)

Moonfire (various ranks)
/cast [modifier:ctrl] Moonfire(Rank 1); [button:2] Moonfire(Rank 11); Moonfire(Rank 12)

Moonfire & Equip Idol
/equip Idol of the Moon
/cast Moonfire
{note: this takes two clicks due to the GCD on swapping idols in combat}

"Totem Killer"
/focus target
/targetenemy
/cast [harm] Moonfire(Rank 1)
/target focus

Starfire / Moonfire > Insect Swarm > Wrath
/cast [nocombat] Starfire
/castsequence reset=12/target Moonfire, Insect Swarm, Wrath, Wrath, Wrath, Wrath
{also: add "Entangling Roots, " after Insect Swarm}

Cyclone > Regrowth > Rejuvenation / Bandage
/castsequence [nostance] reset=12 Cyclone, Regrowth, Rejuvenation; [stance:5] reset=30 Cyclone, Heavy Netherweave Bandage

Cyclone > Caster Form > Regrowth > Rejuvenation > Moonkin Form > Starfire
/castsequence [stance:5] reset=12 Cyclone, Moonkin Form, Starfire; [nostance, target=player] reset=12 Regrowth, Rejuvenation, Moonkin Form
{also: replace Regrowth/Rejuvenation with "Healing Touch" or "Rejuvenation, Swiftmend" if you have it}
{also: the sequence involving Starfire can be extended with the Moonfire > Insect Swarm > Wrath sequence}


Feral Macros


Cat Macros
{also: to combine with non-cat macros, add "[stance:3]" in every /cast line}

Faerie Fire / Prowl
/cast [combat, nostealth] Faerie Fire (Feral)(); [nocombat, nostealth] Prowl
{note: the extra () is necessary}

Mangle > Cower / Faerie Fire
/castsequence [nomodifier] reset=target Mangle (Cat)(Rank 3), Mangle (Cat)(Rank 3), Mangle (Cat)(Rank 3), Cower
/cast [modifier] Faerie Fire (Feral)()
{note: the (Rank N) is necessary, change to your own rank}

Mangle / Ferocious Bite {also: Rip / Faerie Fire}
#showtooltip
/cast [modifier] Ferocious Bite; Mangle (Cat)()
{also: replace Ferocious Bite with "Rip" or ""Faerie Fire (Feral)()"}

Mangle / Shred
/castrandom [stance:3] Mangle (Cat)(), Shred, Shred

Pounce / Mangle
/cast [nostealth] Mangle (Cat)(); [stealth] Pounce

Pounce / Mangle / Ferocious Bite {also: Rip / Faerie Fire}
#show Mangle (Cat)()
/cast [modifier] Ferocious Bite; [stealth] Pounce; Mangle (Cat)()
{also: replace Ferocious Bite with "Rip" or ""Faerie Fire (Feral)()"}

Pounce / Mangle > Rake
/castsequence [nostealth] reset=4/target/combat Mangle (Cat)(Rank 3), Rake, Mangle (Cat)(Rank 3), Mangle (Cat)(Rank 3), Mangle (Cat)(Rank 3)
/cast [stealth] Pounce

Pounce / Rake
/cast [nostealth] Rake; [stealth] Pounce

Pounce / Rake / Rip
#show Rake
/cast [modifier] Rip; [stealth] Pounce; Rake

Pounce / Mangle > Rake / Ferocious Bite
/castsequence [nostealth, nomodifier] reset=4/target/combat Mangle (Cat)(Rank 3), Rake, Mangle (Cat)(Rank 3), Mangle (Cat)(Rank 3), Mangle (Cat)(Rank 3)
/cast [modifier] Ferocious Bite; [stealth] Pounce
{also: replace Ferocious Bite with "Rip" or ""Faerie Fire (Feral)()"}

Prowl / Pounce
/cast [nostealth, nocombat] Prowl; [stealth] Pounce

Prowl / Pounce / Faerie Fire > Mangle > Shred
/castsequence [nostealth, combat] reset=6/target/combat Faerie Fire (Feral)(Rank 5), Mangle (Cat)(Rank 3), Shred
/cast [nostealth, nocombat] Prowl; Pounce
{also: replace Shred with "Rake"}

Ravage / Shred
/cast [nostealth] Shred; [stealth] Ravage

Ravage / Shred / Ferocious Bite
#show Shred
/cast [modifier] Ferocious Bite; [stealth] Ravage; Shred
{also: replace Ferocious Bite with "Rip" or ""Faerie Fire (Feral)()"}

Tiger's Fury > Ravage / Shred
#show Shred
/cast [stealth] Tiger's Fury
/stopcasting
/cast [stealth] Ravage; Shred
{also: alternate method- "/castsequence [stealth] reset=6 Tiger's Fury, Ravage"}

Trinket > Ravage / Shred
/use Bladefist's Breadth
/stopcasting
/cast [stealth] Ravage; Shred

Trinket1 / Trinket2 > Ravage
/use Bladefist's Breadth
/stopcasting
/use Terokkar Tablet of Precision
/stopcasting
/cast [stealth] Ravage; Shred
{note: the second trinket will only activate if the first trinket fails, but the spell will always cast}

Find Minerals > Find Herbs > Track Humanoids
/castsequence Find Minerals, Find Herbs, Track Humanoids

Prowl + Change Actionbar
/cast [nocombat, nostealth] Prowl
/changeactionbar [stance:3, nocombat] 2
{also: try replacing the nocombat condition in /changeactionbar with "stealth" if you occasionally end up in combat and in stealth without the new actionbar - this may require 2 clicks}

Unstealth + Change Actionbar
/cast [stealth] Pounce
/changeactionbar 1
{also: make a similar macro using "/cast [stealth] Ravage"}
{also: try adding "[nostealth]" condition in /changeactionbar if you occasionally end up out of stealth without the main actionbar - this may require 2 clicks}
(note: you need a mod to switch actionbars based on an event change like unstealthing. macros must be tied to button clicks}

"Update Stealth/Unstealth Actionbar"
/changeactionbar [nostealth] 1; [stealth] 2
{also: to tie this with an actual ability, consider adding "/cast Tiger's Fury" somewhere}
(note: you need a mod to switch actionbars based on an event change like unstealthing. macros must be tied to button clicks}

Maim > Regrowth > Rejuvenation > Cat Form
/castsequence [stance:3] reset=10 Maim,Cat Form; [nostance,target=player] reset=10 Regrowth,Rejuvenation,Cat Form
{also: to use this macro to heal others, include "[nostance,target=targettarget,help] reset=10 Regrowth,Rejuvenation,Cat Form; " and/or
"[nostance,target=mouseover,help] reset=10 Regrowth,Rejuvenation,Cat Form; " before the last sequence}
{also: replace Regrowth/Rejuvenation with "Healing Touch" or "Rejuvenation, Swiftmend" if you have it}

Caster Form > Potion > Cat Form *new*
/castsequence reset=3 Cat Form, Enrage
/stopcasting
/use <Potion Name>
{note: Enrage is used to prevent accidental double-shifting by stopping the castsequence from reaching the end and resetting - any spell/item that will always fail can be used}

Cyclone, Bash, Pounce, Maim - The "Stop doing that" macro *new*
#showtooltip
/cast [nostance] Cyclone; [stance:1] Bash; [stance:3, stealth] Pounce; [stance:3, nostealth] Maim

Bear Macros
{also: to combine with non-bear macros, add "[stance:1]" in every /cast line}

Demo Roar / Bash
/cast [modifier] Bash; Demoralizing Roar

Enrage + Feral Charge
/cast Enrage
/stopcasting
/cast Feral Charge

Feral Charge / Bash {also: Mangle / Lacerate / Growl}
/cast Feral Charge
/stopcasting
/cast Bash
{also: replace Bash with "Mangle (Bear)()" or "Lacerate" or "Growl"}

Lacerate
#showtooltip
/cast [target=mousever, harm] [harm] Lacerate

Maul + auto-attack
#showtooltip Maul
/startattack [nomodifier]
/cast [nomodifier] Maul
/stopattack [modifier]
{note: holding a modifier key will allow you to stop attacking.}

Maul + Faerie Fire
/cast Maul
/cast Faerie Fire (Feral)()

Maul + Faerie Fire + auto-attack & Hide Errors
#showtooltip
/stopattack [modifier]
/stopmacro [modifier]
/startattack
/cast Maul
/script UIErrorsFrame:Hide()
/cast Faerie Fire (Feral)()
/script UIErrorsFrame:Clear(); UIErrorsFrame:Show()

Maul + Feral Charge
/cast Maul
/cast Feral Charge
{note: Furor alone will not give you enough Rage to use this combination. You will Feral Charge and begin auto-attacking, but Maul will fail.}

Maul + Mangle
#showtooltip Mangle (Bear)()
/cast Maul
/cast Mangle (Bear)()
{also: to hide the errors when spamming the macro while Mangle is on cooldown, add "/script UIErrorsFrame:Hide()" before the Mangle line, and "/script UIErrorsFrame:Clear(); UIErrorsFrame:Show()" after}

Maul > Mangle
/castsequence reset=5/combat Maul, Mangle (Bear)(Rank 3), Maul, Maul

Maul / Mangle / Faerie Fire
/castrandom Faerie Fire (Feral)(), Mangle (Bear)(), Mangle (Bear)(), Maul, Maul, Maul

Maul + Faerie Fire > Mangle
/cast Maul
/castsequence reset=6/target/combat Faerie Fire (Feral)(Rank 5), Mangle (Bear)(Rank 3)

"Bear Opener"
#showtooltip
/startattack
/castsequence [nocombat] Enrage, Feral Charge;[combat] reset=30 Faerie Fire (Feral)(Rank 5), Demoralizing Roar, Maul, Mangle (Bear)(Rank 3), Maul, Swipe, Maul

"Buffed Pull"
/castsequence [nostance, target=player] reset=target/combat Regrowth, Rejuvenation, Barkskin, Bear Form
/cast [stance:1] Feral Charge

Moonfire > Bear Form / Faerie Fire
/startattack
/castsequence [nostance] reset=combat Moonfire, Dire Bear Form; [stance:1] Faerie Fire (Feral)()
{optionally add Starfire into the /castsequence for extra damage before the fight starts}

Bash > Regrowth > Rejuvenation > Bear Form
/castsequence [stance:1] reset=60 Bash, Dire Bear Form; [nostance, target=player] reset=60 Regrowth, Rejuvenation, Dire Bear Form
{also: replace Regrowth/Rejuvenation with "Healing Touch" or "Rejuvenation, Swiftmend" if you have it}

Bash > Nature's Swiftness > Healing Touch > Bear Form
/castsequence [stance:1] reset=60 Bash, Dire Bear Form
/cast [nostance] Nature's Swiftness
/stopcasting
/castsequence reset=10 [nostance, target=player] Healing Touch, Dire Bear Form
{also: to use this macro to heal others, include "[nostance,target=targettarget,help] reset=10 Healing Touch,Dire Bear Form; " and/or "[nostance,target=mouseover,help] reset=10 Healing Touch,Dire Bear Form; " before the last sequence}

Caster Form > Potion > Bear Form
/castsequence reset=3 Dire Bear Form, Cower
/stopcasting
/use <Potion Name>
{note: Cower is used to prevent accidental double-shifting by stopping the castsequence from reaching the end and resetting - any spell/item that will always fail can be used}


Restoration Macros


Remove Curse
/cast [target=mouseover, help] [target=targettarget, help] [target=player] Remove Curse

Cure Poison
/cast [target=mouseover, help] [target=targettarget, help] [target=player] Cure Poison

Abolish Poison / Remove Curse
/cast [modifier, target=mouseover, help] [button:2, target=mouseover, help] Remove Curse; [button:1, target=mouseover, help] Abolish Poison

Cure Poison / Remove Curse (spamable)
/targetfriend
/cast [modifier] [button:2] Remove Curse; [button:1] Cure Poison
/stopcasting

Cure Poison + Remove Curse (spamable) (unconfirmed)
/targetfriend
/cast Cure Poison
/stopcasting
/cast Remove Curse
/stopcasting

Cure Poison + Remove Curse (unconfirmed)
/cast [target=mouseover, help] Cure Poison
/stopcasting
/cast [target=mouseover, help] Remove Curse

"Pseudo-Decursive" (unconfirmed)
/cast [help] Cure Poison
/stopcasting
/cast [target=player] Cure Poison
/cast [target=party1] Cure Poison
/cast [target=party2] Cure Poison
/cast [target=party3] Cure Poison
/cast [target=party4] Cure Poison
/stopcasting

Nature's Swiftness + Healing Touch
/cast Nature's Swiftness
/stopcasting
/cast [help] [target=player] Healing Touch

Caster Form > Nature's Swiftness + Healing Touch
/cancelform
/cast [nostance] Nature's Swiftness
/stopcasting
/cast [nostance, help] [nostance, target=player] Healing Touch

Caster Form > Rejuvenation > Swiftmend
/cancel [nostance:5]
/castsequence [nostance] Rejuvenation, Swiftmend
{also: add "Barkskin" and/or "Regrowth" before the Rejuvenation}

Nature's Swiftness + Healing Touch / Regrowth (in Tree of Life)
/cast Nature's Swiftness
/stopcasting
/cast [nostance, help] [nostance, target=player] Healing Touch; [stance:5, help] [stance:5, target=player] Regrowth

Trinket + Nature's Swiftness + Healing Touch / Regrowth
/use Zandalarian Hero Charm
/stopcasting
/cast Nature's Swiftness
/stopcasting
/cast [nostance, help] [nostance, target=player] Healing Touch; [stance:5, help] [stance:5, target=player] Regrowth

Healing Touch (target or target's target)
/cast [help] [target=targettarget] Healing Touch

Healing Touch (every situation)
/cast [modifier,target=player] [help] [target=targettarget, help] [target=mouseover,help] [target=focus,help] [target=focustarget,help] [target=none] Healing Touch

Healing Touch + Equip Idol
/cast Healing Touch
/equip Idol of the Avian Heart

Healing Touch & Announce (Say)
/cast [help] Healing Touch; [target=player] Healing Touch
/stopmacro [nohelp]
/say "Healing %t in 3 seconds."

Rejuv + Equip Idol
/equip Idol of Rejuvenation
/cast Rejuvenation
{note: this takes two clicks due to the GCD on swapping idols in combat}

Regrowth > Rejuvation > Lifebloom
/castsequence [help] [target=player] reset=8/target Regrowth, Rejuvenation, Lifebloom

Rebirth
#showtooltip
/cast [help, dead] [target=targettarget, help, dead] [target=mouseover, help, dead] [target=focus, help, dead] Rebirth; [target=focustarget, help, dead] [target=none] Rebirth

Rebirth & Announce (Channel)
/stopmacro [nohelp]
/stopmacro [help, nodead]
/5 <<Battle Rezzing %T>>
/cast Rebirth

Rebirth / Innervate & Smart Announce
/run u="mouseover"s=UnitIsDead(u)and"Rebirth"or"Innerva te"t,d=GetSpellCooldown(s)IsSpellInRange(s,u)==1 and d<=GetTime()-t and SendChatMessage("Casting "..s.." on "..UnitName(u),"PARTY")
/cast [target=mouseover,nodead]Innervate;[target=mouseover]Rebirth


General Utility Macros


Faerie Fire / Faerie Fire (Feral)
#showtooltip
/cast [nostance] Faerie Fire; Faerie Fire (Feral)()

Mark of the Wild / Gift of the Wild
#showtooltip Gift of the Wild
/cast [button:2] [modifier] Gift of the Wild; Mark of the Wild

Thorns > Mark of the Wild > Omen of Clarity
#showtooltip
/castsequence [modifier, target=player] [help] [target=player] reset=10/target Thorns, Mark of the Wild, Omen of Clarity
{note: Thorns is first because you have to refresh it more often}

Prowl / Shadowmeld (Night Elf) (sticky)
/cast [nocombat, stance:3, nostealth] Prowl; [nocombat, nostealth] Shadowmeld

War Stomp > Regrowth > Rejuvenation (Tauren)
#showtooltip War Stomp
/cancelform
dismount
/castsequence [target=player] reset=120/combat War Stomp, Regrowth, Rejuvenation
{also: replace Regrowth/Rejuvenation with "Healing Touch" or "Nature's Swiftness; /stopcasting; /cast [target=player] Healing Touch"}

Bear Form > Bash > Regrowth > Rejuvenation > Bear Form
#showtooltip
/cancelform [nostance:1]
/castsequence [stance:1] reset=9 Bash,Dire Bear Form;[nostance,target=player] reset=9 Dire Bear Form,Regrowth,Rejuvenation
{also: replace Regrowth/Rejuvenation with "Healing Touch" or "Nature's Swiftness, Healing Touch" (takes 2 clicks)}

Caster Form > Health Pot > Rejuvenation > Regrowth > Healing Touch
/cancelform
/castsequence [nostance, target=player] Major Healing Potion, Rejuvenation, Regrowth, Healing Touch
{note: this sequence will not run at all while healing potions are on cooldown}
{also: try "/castsequence [nostance, target=player, modifier] Major Healing Potion, Rejuvenation, . . .; [nostance, target=player] Rejuvenation, . . ."}

Caster Form > Barkskin > Tranquility
/stopmacro [channeling:Tranquility]
/cancelform
/castsequence [nostance] reset=60 Barkskin, Tranquility
{also: to shift to Bear Form after, add ", Dire Bear Form" at the end}
{also: to prevent deshifting from Tree of Life, add "[nostance:5]" after the /cancelform}

Bash / Cower > Caster Form > Barkskin > Tranquility / Rebirth
/cast [stance:1] Bash; [stance:3] Cower
/cancelform
/castsequence [target=mouseover,dead] [dead] reset=55 Barkskin, Rebirth; reset=55 Barkskin, Tranquility

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